Character Design – Human Anatomy

Introduction

The goal of this project was to create an asset of human anatomy. Client was a third party that supplied services to medical/healthcare and medical industry. We have designed a detailed human body (high-definition) character that could help to educate healthcare workers.  

Responsibilities for building this course

Using Autodesk Maya,  Zbrush and Substance Painter I have designed a detail human body model and texture. The character information was verified from Medical experts.

Client

Third Party Service Provide in Healthcare & Medical Industry.

Tools Used

  • Autodesk Maya
  • Zbrush
  • Substance Painter

Year

2020-21