The goal of this project was to create an asset of human anatomy. Client was a third party that supplied services to medical/healthcare and medical industry. We have designed a detailed human body (high-definition) character that could help to educate healthcare workers.
Responsibilities for building this course
Using Autodesk Maya, Zbrush and Substance Painter I have designed a detail human body model and texture. The character information was verified from Medical experts.
Client
Third Party Service Provide in Healthcare & Medical Industry.